26 #if !defined(_SPANDSP_VECTOR_FLOAT_H_) 27 #define _SPANDSP_VECTOR_FLOAT_H_ 29 #if defined(__cplusplus) 34 SPAN_DECLARE(
void) vec_copyf(
float z[],
const float x[],
int n);
36 SPAN_DECLARE(
void) vec_copy(
double z[],
const double x[],
int n);
38 #if defined(HAVE_LONG_DOUBLE) 39 SPAN_DECLARE(
void) vec_copyl(
long double z[],
const long double x[],
int n);
42 SPAN_DECLARE(
void) vec_negatef(
float z[],
const float x[],
int n);
44 SPAN_DECLARE(
void) vec_negate(
double z[],
const double x[],
int n);
46 #if defined(HAVE_LONG_DOUBLE) 47 SPAN_DECLARE(
void) vec_negatel(
long double z[],
const long double x[],
int n);
50 SPAN_DECLARE(
void) vec_zerof(
float z[],
int n);
52 SPAN_DECLARE(
void) vec_zero(
double z[],
int n);
54 #if defined(HAVE_LONG_DOUBLE) 55 SPAN_DECLARE(
void) vec_zerol(
long double z[],
int n);
58 SPAN_DECLARE(
void) vec_setf(
float z[],
float x,
int n);
60 SPAN_DECLARE(
void) vec_set(
double z[],
double x,
int n);
62 #if defined(HAVE_LONG_DOUBLE) 63 SPAN_DECLARE(
void) vec_setl(
long double z[],
long double x,
int n);
66 SPAN_DECLARE(
void) vec_addf(
float z[],
const float x[],
const float y[],
int n);
68 SPAN_DECLARE(
void) vec_add(
double z[],
const double x[],
const double y[],
int n);
70 #if defined(HAVE_LONG_DOUBLE) 71 SPAN_DECLARE(
void) vec_addl(
long double z[],
const long double x[],
const long double y[],
int n);
74 SPAN_DECLARE(
void) vec_scaledxy_addf(
float z[],
const float x[],
float x_scale,
const float y[],
float y_scale,
int n);
76 SPAN_DECLARE(
void) vec_scaledxy_add(
double z[],
const double x[],
double x_scale,
const double y[],
double y_scale,
int n);
78 #if defined(HAVE_LONG_DOUBLE) 79 SPAN_DECLARE(
void) vec_scaledxy_addl(
long double z[],
const long double x[],
long double x_scale,
const long double y[],
long double y_scale,
int n);
82 SPAN_DECLARE(
void) vec_scaledy_addf(
float z[],
const float x[],
const float y[],
float y_scale,
int n);
84 SPAN_DECLARE(
void) vec_scaledy_add(
double z[],
const double x[],
const double y[],
double y_scale,
int n);
86 #if defined(HAVE_LONG_DOUBLE) 87 SPAN_DECLARE(
void) vec_scaledy_addl(
long double z[],
const long double x[],
const long double y[],
long double y_scale,
int n);
90 SPAN_DECLARE(
void) vec_subf(
float z[],
const float x[],
const float y[],
int n);
92 SPAN_DECLARE(
void) vec_sub(
double z[],
const double x[],
const double y[],
int n);
94 #if defined(HAVE_LONG_DOUBLE) 95 SPAN_DECLARE(
void) vec_subl(
long double z[],
const long double x[],
const long double y[],
int n);
98 SPAN_DECLARE(
void) vec_scaledxy_subf(
float z[],
const float x[],
float x_scale,
const float y[],
float y_scale,
int n);
100 SPAN_DECLARE(
void) vec_scaledxy_sub(
double z[],
const double x[],
double x_scale,
const double y[],
double y_scale,
int n);
102 #if defined(HAVE_LONG_DOUBLE) 103 SPAN_DECLARE(
void) vec_scaledxy_subl(
long double z[],
const long double x[],
long double x_scale,
const long double y[],
long double y_scale,
int n);
106 SPAN_DECLARE(
void) vec_scaledx_subf(
float z[],
const float x[],
float x_scale,
const float y[],
int n);
108 SPAN_DECLARE(
void) vec_scaledx_sub(
double z[],
const double x[],
double x_scale,
const double y[],
int n);
110 #if defined(HAVE_LONG_DOUBLE) 111 SPAN_DECLARE(
void) vec_scaledx_subl(
long double z[],
const long double x[],
long double x_scale,
const long double y[],
int n);
114 SPAN_DECLARE(
void) vec_scaledy_subf(
float z[],
const float x[],
const float y[],
float y_scale,
int n);
116 SPAN_DECLARE(
void) vec_scaledy_sub(
double z[],
const double x[],
const double y[],
double y_scale,
int n);
118 #if defined(HAVE_LONG_DOUBLE) 119 SPAN_DECLARE(
void) vec_scaledy_subl(
long double z[],
const long double x[],
const long double y[],
long double y_scale,
int n);
122 SPAN_DECLARE(
void) vec_scalar_mulf(
float z[],
const float x[],
float y,
int n);
124 SPAN_DECLARE(
void) vec_scalar_mul(
double z[],
const double x[],
double y,
int n);
126 #if defined(HAVE_LONG_DOUBLE) 127 SPAN_DECLARE(
void) vec_scalar_mull(
long double z[],
const long double x[],
long double y,
int n);
130 SPAN_DECLARE(
void) vec_scalar_addf(
float z[],
const float x[],
float y,
int n);
132 SPAN_DECLARE(
void) vec_scalar_add(
double z[],
const double x[],
double y,
int n);
134 #if defined(HAVE_LONG_DOUBLE) 135 SPAN_DECLARE(
void) vec_scalar_addl(
long double z[],
const long double x[],
long double y,
int n);
138 SPAN_DECLARE(
void) vec_scalar_subf(
float z[],
const float x[],
float y,
int n);
140 SPAN_DECLARE(
void) vec_scalar_sub(
double z[],
const double x[],
double y,
int n);
142 #if defined(HAVE_LONG_DOUBLE) 143 SPAN_DECLARE(
void) vec_scalar_subl(
long double z[],
const long double x[],
long double y,
int n);
146 SPAN_DECLARE(
void) vec_mulf(
float z[],
const float x[],
const float y[],
int n);
148 SPAN_DECLARE(
void) vec_mul(
double z[],
const double x[],
const double y[],
int n);
150 #if defined(HAVE_LONG_DOUBLE) 151 SPAN_DECLARE(
void) vec_mull(
long double z[],
const long double x[],
const long double y[],
int n);
159 SPAN_DECLARE(
float)
vec_dot_prodf(
const float x[],
const float y[],
int n);
166 SPAN_DECLARE(
double)
vec_dot_prod(
const double x[],
const double y[],
int n);
168 #if defined(HAVE_LONG_DOUBLE) 174 SPAN_DECLARE(
long double) vec_dot_prodl(
const long double x[],
const long double y[],
int n);
186 SPAN_DECLARE(
void) vec_lmsf(
const float x[],
float y[],
int n,
float error);
188 SPAN_DECLARE(
void) vec_circular_lmsf(
const float x[],
float y[],
int n,
int pos,
float error);
190 #if defined(__cplusplus) float vec_dot_prodf(const float x[], const float y[], int n)
Find the dot product of two float vectors.
Definition: vector_float.c:813
float vec_circular_dot_prodf(const float x[], const float y[], int n, int pos)
Find the dot product of two float vectors, where the first is a circular buffer with an offset for th...
Definition: vector_float.c:852
double vec_dot_prod(const double x[], const double y[], int n)
Find the dot product of two double vectors.
Definition: vector_float.c:826