libsidplayfp 1.8.8
Spline.h
1/*
2 * This file is part of libsidplayfp, a SID player engine.
3 *
4 * Copyright 2011-2014 Leandro Nini <drfiemost@users.sourceforge.net>
5 * Copyright 2007-2010 Antti Lankila
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 */
21
22#ifndef SPLINE_H
23#define SPLINE_H
24
25namespace reSIDfp
26{
27
34class Spline
35{
36public:
37 typedef struct
38 {
39 double x;
40 double y;
41 } Point;
42
43private:
44 typedef struct
45 {
46 double x1;
47 double x2;
48 double a;
49 double b;
50 double c;
51 double d;
52 } Param;
53
54private:
56
58 Param *params;
59
61 Param *c;
62
63 const int paramsLength;
64
65public:
66 Spline(const Point input[], int inputLength);
67 ~Spline() { delete [] params; }
68
72 Point evaluate(double x);
73};
74
75} // namespace reSIDfp
76
77#endif
Definition: Spline.h:35
Point evaluate(double x)
Definition: Spline.cpp:88
Definition: Spline.h:38